md5sum - www.robertwapshott.quicka...ian/md5sum
(Make sure you've got the latest Java to play!)
Hello,
I've not posted before, as I've been holding back until I had something to show you guys. I'm not sure what the interest is, but I've written what might be called a remake of Tyrian in Java. Its all been done from scratch, using screen shots taken from Tyrian 2000, extracted sound effects and about an month and a half worth of spare time and evenings effort.
Its not complete, but I think its fairly close to Tyrian and with more time to develop it'll mature into something playable.
The main bug in the game I'm aware of is when you get to the end of the level, nothing happens as there is no code for that yet.
The graphics are not as neat, tidy, and impressive as I would have wanted, but its the best I've been able to do in the time limit I set myself to get this demo complete and up on the Internet.
If nothing else, its playable.
There is more to come, I'm working on game engine improvements (rotation of ships and objects, and better level editing capability) so I'll carry on working on this over the next few months and keep you posted on progress.
My eventual goal is to make a alternate story line episode from Tyrian. Where it goes from there, I'm not sure at the moment.
Hope you like!
Readme.txt
Tyrian Remake Demo
==================
This is a playable one level demonstration of the game engine. This is a work in development. The game engine is not as complete as I would have wanted, and the graphics are not as neat and tidy, nor as impressive as I would have wanted. It is however a good demonstration of what can be done, and it is quite playable.
There is but one objective. Survive the level!
Requirements:
You must have Java 5.0 installed (also known as Java 1.5). You can get Java from this link, www.java.com/en/download/manual.jsp
- How to run: Windows Users
Unzip the zip file using your preferred unzipping tool. Ensure that both the JAR and EXE files are present in the directory. Run the EXE file.
- How to run: Linux Users
Unzip the file using the unzip utility:
$ unzip TyrianRemake.zip
Archive: TyrianRemake.zip
creating: Tyrian Remake/
inflating: Tyrian Remake/Readme.txt
inflating: Tyrian Remake/TyrianRemake.exe
inflating: Tyrian Remake/TyrianRemake.jar
$ cd Tyrian\ Remake/
$ java -jar TyrianRemake.jar
Controls:
Arrow Keys - Movement
Space - Fire (Same as Ctrl & Alt together)
Tab - Ship Information Panel Toggle
Ctrl - Primary Fire
Alt - Secondary Fire
Escape - Menu/Exit
Extra Information:
This game has been written out of an enthusiasm for Tyrian 2000, and a disapointment at the lack of home grown remakes and works based on the original concept. It has been very loosely subtitled, 'Leaked Microsol Training Simulator' as part of a larger piece of work which will hopefully span a separate episode of the original story line. Total effort for this game engine and the level so far is about one and a half months.
The game has been tested and seems to work ok on the following platforms:
2.6Ghz, 512MB Ram, Linux Vector 5.0 (Slackware Based) Java 1.5.0_01
2.6Ghz, 512Mb Ram, Windows XP Java 1.5.0_06
1.8Ghz, 512MB Ram, Windows XP Java 1.5.0_06
License issues:
The artwork and audio used in this game is taken from the game Tyrian 2000 which was released by World Tree Games. The game was released as freeware in 2004, but I do not know the extent of the freeware release. As such the artwork and audio used in the game may or may not be free for me to use. I'm guessing that it is allowed to be used as long as its for non-commercial uses. As such this game is released over a Creative Commons Non-Commercial License which can be found in the docs directory. Please see the Creative Commons Website or creativecommons.org/licen...nc-sa/2.5/ for more details.
Thanks:
Thanks go to World Tree Games and Epic Games for their work on the Tyrian series.
Thanks go to Paupau at Golden T Game Engine for his excellent gaming engine!
Thanks go to Stephan Ryer for his work on a splendid level development tool.
Tahnks go to Leon Moor (members.iinet.net.au/~van...u/tyrian/) for his excellent Tyrian Logos.
Thanks go to my girlfriend Kyla for being very understanding during ponderings and musings about game design details
Thanks go to you for getting this far in the document, and hopefully playing the game! Hope you like
Rob.
